#ifndef TILEFILEREADER_H
#define TILEFILEREADER_H

#include "FileReader.h"
#include "Tile.h"


#define TILE_DIRECTORY "data/scripts/tiles/"
#define TILE_EXTENSION ".txt"

class TileFileReader : public FileReader{
public:
    TileFileReader();
    ~TileFileReader();
    Tile* GetTile(unsigned int tile_type);

};

#endif